AI Insights · Timothy · July 2024
Top 5 Horse Games on Android in Europe Q2 2024
Discover the performance of the top 5 horse games on Android in Europe for Q2 2024, with insights on downloads, revenue, and active users.
The second quarter of 2024 showed interesting trends for the top horse games on the Android platform in Europe. Here’s a detailed look at the performance of the top 5 horse games based on data from Sensor Tower.
Horse Riding Tales - Wild Pony from Foxie Ventures saw a dynamic quarter. Weekly revenue started at around $7.3K in early April and peaked at nearly $9.4K in mid-May. Downloads fluctuated, starting at 21.4K in early April, dipping mid-quarter, and rising again to 22.8K by the end of June. Weekly active users began at approximately 140.7K and remained relatively stable, ending the quarter at 139.9K.
Star Stable Online by Star Stable Entertainment AB experienced varied performance. Revenue began at roughly $19.8K in early April, dropped to around $11K mid-April, and then climbed back to $16K by late June. Downloads showed an upward trend, starting at 15.6K and reaching 24.4K in mid-June before dropping to 16.4K by the end of the quarter. Active users increased from 146.5K to 169.9K over the same period.
Rival Stars Horse Racing, published by PIKPOK, showed strong revenue, peaking at $25.8K at the end of May. Downloads varied, starting at 19.3K, peaking at 21.7K at the end of April, and ending at 17.3K. Weekly active users fluctuated, beginning at 52.9K, peaking at 62K in late April, and closing the quarter at 52.5K.
My Little Pony World from Budge Studios had consistent performance. Revenue hovered around $500-$600 throughout the quarter, peaking at $632 in late April. Downloads started at 10.7K, slightly declining to around 6.7K by the end of June. Active users remained steady, starting at 129.3K and ending at 138K.
Horse World: Show Jumping by Trophy Games - Animal Games displayed modest performance. Revenue varied slightly, peaking at $412 in late June. Downloads saw fluctuations, starting at 10.9K, dipping to a low of 3.8K mid-May, and rising to 7.3K by mid-June. Active users started at 24.9K, dipping mid-quarter, and ending at 19K.
These insights are based on data from Sensor Tower, where you can find more in-depth analysis and trends.